|Weapon||Several; prefers scissors|
Mia is the main character in a visual novel called Yandere-Chan, made using the Ren'Py Engine. A game about a standoff-ish girl who clings to the main character after recognizing them when they transfer to her school.
Also, see the other Yandere-Chan named Ayano Aishi from Yandere Simulator.
Mia is described by her classmates as being really cute and attractive. She has a pale complexion with large lemon eyes, and pale blue hair mostly brushed over her right shoulder with a smaller amount on the left. Her thick bangs go past her eyes, and she has two cowlicks. She wears white hair clips.
Mia is shown in her school uniform, composed of a white shirt beneath a purple vest, a black bow-tie, and a darker purple pleat skirt.
Mia is hard to approach, according to others. While she is wise and highly talented, especially with cooking, her withdrawn nature causes others to admire her from afar or think she's weird. She can also be difficult, which is why its considered an achievement should someone manage to get her to open up.
Her straight-faced and innocent appearance keeps others from realizing she lacks the assumed heart of gold and has a cruel and darkened mind. She is not shy like she acts- instead she is indifferent and does not care about anyone else. She is far from sympathetic with a cruel sense of humor, mocking others by acting innocent after they have just done something that would later cause them pain or suffering, then rubbing salt into the wounds after they are unable to do anything about it.
If Mia manages to find someone she likes or recalled fondly, she is liable to latch onto them. She is also shown to have a blood fetish and orgasims when in private, licking the blood and admiring it. Her strange quirk can also cause her to get violently angry should someone tamper with the object the blood is on. She is also the type to lash out if someone she likes forgets who she is.
The game starts with the player appearing as a new school student. Mia quickly got their attention, and they got hers when she later approached them to bring up knowing them from the past. While the player struggles to remember Mia they find her to be strange, but cute at times.
The most common events that trigger in each of the routes include:
- Mia and the Player bonding at the Train Station
- The Player trying to include Mia within the group of friends they make.
- Mia asking if she is remembered.
Mia mainly targets the Player Character. But she has no problem attacking others if she feels they are in the way.
Player Character - Mia will strike the Player if they anger her or show any sign of devoting their attention to something else. She can poison them with no motive stated, or fly into a rage and stab the Player repeatedly if they get her name wrong. She also stabs them whenever they get distracted by their watch or if she catches them washing their blood off of the calculator.
In another Route she will push them in front of a train, and in a non-standard ending, if the Player hasn't done anything wrong by that point they will accept her offer to hang out at her place, where it is implied she kills them or keeps them locked up for the rest of their life. If the player manages to avoid the other bad endings near the end of the game and makes the wrong decision, she will commit a murder-suicide by grabbing the Player and force them out of the school window with her.
Friends - The most common ending "Poison" starts with Mia joining the group for lunch. With the Player character complimenting her wonderful cooking skills, she is requested to let the others try it and she agrees. She appears as awkward as normal, but everyone is happy when she seems to be enjoying herself. But one-by-one the friends begin to get sick and she offers to get help and leaves the room. In reality, she did this to kill anyone who would try to get help or stand as a witness. She then went on to reveal what she did to them, taking her time to mock and explain herself knowing they will die shortly.
Another ending route results in the friends being poisoned as well. But unlike the first one the Player character isn't one of the victims. Instead they are left watching their friends suffer as Mia clames them for their mistake. This ending appears to be less-common.
In most attacks, Mia wielded a pair of scissors.
She also had a fondness for poisoning- most likely because of her enjoyment of seeing others suffer. During the course of the game, the Player will note how peculiar she is with food, and whenever she offers to share it she hesitates and they can spot her checking it. This was revealed to be because she makes two sets of food and packs lunch very specifically to ensure the Player only gets the poison if they upset her.
In the main ending she uses Ravioli to do it, making the harmless side green, and half-poisoning the white side. In another ending she will use Omelette.
Player - Mia claims she's known them for a long time, and while the Player is kind towards her they find her to be annoying at times. The Player is sympathetic and patient with Mia, but they also act as a moral guardian and will sternly call her out on things.
Classmates - Everyone really likes Mia for her cute looks and talents but they keep distant from her due to her seemingly shy nature. She had no interest in them at all.
Friends - Mia acts like she does in class around them, but they soon interpret her behavior as a sign she may actually like them when she appears to start opening up to them thanks to the Player. In reality she just thought they had to be gotten rid of because they were in her way.
Mia is shown to die in one route, grabbing the Player Character before she jumps out of the nearby school window.
- "It's wrong! It's wrong! It's wrong! It's wrong! It's wrong!"
- Though Mia's full name was never stated in the game, according to artwork on Zero-Q's (the author) DeviantArt page, her full name is "Mia Murakami".
- In the Good Ending of the game, it is revealed that Mia lost her parents in a plane crash some years prior to the game. This is hinted to have something to do with her mental state.
- She is refered to as Yandere-chan during the Good Ending route, when the player character realizes they love Mia and promises to stay by her side.